Statement #3

  1. Exquisite collages

Multilinearity and randomness have been widely explored by electronic literature. Computer programs such as Storyspace (Eastgate Systems) and Syntext (Pedro Barbosa, José Torres and Abílio Cavalheiro) were created in order to build rhizomatic and open-ended literary texts. Following its migration to the web and the development of audio and image editing software, electronic literature was turned into an exquisite assemblage of different art forms. Most of the texts included in this station can be described as multimodal. Some of them are created by a team of designers, programmers and artists and they often bring together verbal language and other sign systems. Machine language turns the interface into a canvas where ideas, daydreams and memories can go astray. These works use a stream of consciousness technique that is reinforced by readers’ random movements across interconnected lexias, pictures, video and audio files. Their hybridity stems not only from what the reader can see on the screen, but also from the miscegenation between human and machine language.

3.1. Forking paths

3.2. Memorabilia